AI Insights · Timothy · April 2024
Top 5 Disney Games Performance in Dominican Republic Q1 2024
Discover the performance of the top 5 Disney games in the Dominican Republic during Q1 2024, including trends in weekly downloads, revenue, and active users.
In Q1 2024, the top 5 Disney games on a unified platform in the Dominican Republic showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s trends:
Marvel Contest of Champions from Kabam Games, Inc. saw fluctuating weekly revenue, peaking at approximately $1.5K in the first week of January and then experiencing a low of $284 in early February. Weekly downloads reached a high of 1.1K in the week of February 5, while weekly active users showed a peak of around 2.9K in the same period before stabilizing at about 2.4K by the end of March.
MARVEL SNAP by Nuverse also displayed variable performance. Weekly revenue peaked at around $750 in the first week of January and saw a dip to $209 in mid-March. Downloads fluctuated, with a high of 332 in late January. Active users remained relatively steady, peaking at 2.4K in late January and maintaining around 2.2K towards the end of the quarter.
MARVEL Future Fight from Netmarble Corporation showed consistent weekly revenue, peaking at $280 in the last week of March. Weekly downloads saw a high of 171 in mid-February, and active users remained robust, peaking at 6.5K in mid-January and ending the quarter at approximately 6.3K.
MARVEL Strike Force: Squad RPG by Scopely, Inc. experienced a more modest revenue trend, with a peak of $184 in early March. Weekly downloads showed an initial spike at 1K in the first week of January, followed by a more stable trend around 200. Active users peaked at 1.3K in early January before settling to about 738 by the end of March.
Lastly, Disney Emoji Blitz Game from Jam City, Inc. showed varied performance. Weekly revenue reached a peak of $130 in early March, while weekly downloads hit a high of 384 in the first week of January. Active users peaked at around 1K in early January and saw a slight decline, stabilizing at around 748 by the end of March.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.